Saturday, July 31, 2010

Re-drawing Skulls & Daggers page 3

3 out of 5 is done....sort off, i really thik that i will end up painting all of them too. Color would really do them some good.

Wednesday, July 28, 2010

Re-drawing Skulls & Daggers

Back in May of 09 I did a bunch of concept drawings for Skulls & Daggers. Last night I desided to redraw them and maby even paint them. This is what I got so far.

Sunday, July 25, 2010

Dark Draenei

Here is another little thing that i been working on with my friend Mike(or better known as http://thechaoticknight.deviantart.com/). This is a character that he drew a concept up for. He is suppose to be a new race for World of Warcraft.

This character was completely modeled in Maya, textured in Photoshop, and the final render was made in 3D Studio Max. I will get him in too Unreal 3 engine in a day or two, just too see how he will look. Total polys; 1808

I have another character that i am working on for Mike, hopefully i will be able to finish him soon.

Bungie Assault Rifle

Well my Bungie fiver is back. This time I decided to remake the assault rifle. Made it in 3D Studio Max as always. The final model has 2549 polygons, i will try to import it in to Unreal 3 to see how it will look in a game engine.

Hopefully i will be able to work for them one day.

Friday, July 16, 2010

A man with a built proof vest

This is another (and most likely the last) update for a game charecter that i posted up not too long ago. I imported him in to Unreal 3 level that i made over year ago while following a tutorial.

Wednesday, July 7, 2010

BMW M3

Another re-rendered image. This model was made some time in 2008, so i re-rendered it.


Nissan GTR

Two days ago i stumbled upon this little model that i did for one on my classes semester or two ago. It is a Nissan GTR 2010 model with a small body kit that i kind of bashed up. After a whole day of playing with VRay lighting and materials this is the re-rendered image that i got.