
Friday, April 8, 2011
AFF Truck
This is one of the civilian trucks that is being used in Planetstorm. Modeled and textured by me, the scratches layer was provided by my boss Stranj

Labels:
3d,
3d studio max,
Angels,
car,
engine,
environment,
Fall,
First,
game,
game model,
low poly,
Vehicle
Wednesday, March 23, 2011
Colonel
Tuesday, March 22, 2011
AFF Undercity Environment Art
It is nice to see your 3D models being used in a game. This level is still a work in progress but, all the skyscrapers (or part of the skybox) that you can see of in the distance I modeled.







Labels:
3d,
3d studio max,
Angels,
development,
engine,
environment,
Fall,
First,
game model,
low poly,
mod,
photoshop,
Planetstorm,
skyline,
skyscrapers,
udk,
unreal,
wip
Thursday, March 17, 2011
Tuesday, March 1, 2011
Planetstorms environment art
Friday, February 18, 2011
Garrus from Mass Effect
So I got ZBrush4 last night, and decided to play around with it. This is what i got 4 hours later. This is Garrus from Mass Effect, with out any face paint.

Sunday, February 13, 2011
Skin Rash Vehicle 3D
While moving all of my stuff to a new external hard drive i found this model that i made some time last year. I think i will polish it off ones everything will come down.





Labels:
3d,
3d studio max,
armored,
armored personnel carrier,
army,
car,
carrier,
concept,
game,
mecha,
model,
personnel,
rash,
skin,
Vehicle,
VRay,
weapon
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