Monday, December 3, 2012
HellDiver near the end!
Thursday, November 8, 2012
My lunch time doodle today. I am trying to improve and get better with traditional art. Plus I have been Scott Robertson fan for a while now, and would love to be as good as he is.
Labels:
2d,
art,
car,
concept,
concept car,
fan art,
Robertson,
Scott,
traditional
Wednesday, October 24, 2012
A female character that I am also working on at the moment for a small animation, looking to finish the design, get it in to low poly and rig it. WIP. 3D Studio Max and ZBrush.
Low Poly Space Ship
This is a low poly space ship that I worked on for a game that I am working on the side. 378 Polys. Final version will be in Unity
Labels:
3d,
3d studio max,
game,
game model,
ship,
space,
space ship,
texture,
unity,
Vehicle
Friday, November 25, 2011
Thursday, September 22, 2011
Chimara Inc. Lab and offices concepts
Saturday, August 20, 2011
HellDiver Part 2
I am still working on the HellDiver project that i started a while back (original idea StTheo). Due to school and work there has been barely any progress on it but i would really like to finish it.
This is the look of the overall armor that i have so fat. Need to add a lot more details to it.
This is the suet that is under all of the main body armor.
This is the look of the overall armor that i have so fat. Need to add a lot more details to it.

This is the suet that is under all of the main body armor.


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