Sunday, August 29, 2010
HellDiver Gun
So this is more of a WIP post. This is a weapon that i am working on right now for one character. This gun only has the diffuse map on it, normal and spec will be coming soon. The origenal concept of the weapon and character belong too StTheo (http://sttheo.deviantart.com/gallery/#/d2onuxq).
Wednesday, August 4, 2010
Assault Rifle camo
Monday, August 2, 2010
Saturday, July 31, 2010
Re-drawing Skulls & Daggers page 3
Wednesday, July 28, 2010
Re-drawing Skulls & Daggers
Back in May of 09 I did a bunch of concept drawings for Skulls & Daggers. Last night I desided to redraw them and maby even paint them. This is what I got so far.


Sunday, July 25, 2010
Dark Draenei
Here is another little thing that i been working on with my friend Mike(or better known as http://thechaoticknight.deviantart.com/). This is a character that he drew a concept up for. He is suppose to be a new race for World of Warcraft.
This character was completely modeled in Maya, textured in Photoshop, and the final render was made in 3D Studio Max. I will get him in too Unreal 3 engine in a day or two, just too see how he will look. Total polys; 1808
I have another character that i am working on for Mike, hopefully i will be able to finish him soon.
This character was completely modeled in Maya, textured in Photoshop, and the final render was made in 3D Studio Max. I will get him in too Unreal 3 engine in a day or two, just too see how he will look. Total polys; 1808
I have another character that i am working on for Mike, hopefully i will be able to finish him soon.
Bungie Assault Rifle
Well my Bungie fiver is back. This time I decided to remake the assault rifle. Made it in 3D Studio Max as always. The final model has 2549 polygons, i will try to import it in to Unreal 3 to see how it will look in a game engine.
Hopefully i will be able to work for them one day.
Hopefully i will be able to work for them one day.
Labels:
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3d studio max,
assault rifle,
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odst,
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reach,
weapon
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