Showing posts with label game model. Show all posts
Showing posts with label game model. Show all posts

Wednesday, October 24, 2012

Low Poly Space Ship

This is a low poly space ship that I worked on for a game that I am working on the side. 378 Polys. Final version will be in Unity

Saturday, August 20, 2011

HellDiver Part 2

I am still working on the HellDiver project that i started a while back (original idea StTheo). Due to school and work there has been barely any progress on it but i would really like to finish it.
This is the look of the overall armor that i have so fat. Need to add a lot more details to it.

This is the suet that is under all of the main body armor.


Friday, April 8, 2011

AFF Truck

This is one of the civilian trucks that is being used in Planetstorm. Modeled and textured by me, the scratches layer was provided by my boss Stranj

Tuesday, March 22, 2011

AFF Undercity Environment Art

It is nice to see your 3D models being used in a game. This level is still a work in progress but, all the skyscrapers (or part of the skybox) that you can see of in the distance I modeled.



Friday, February 18, 2011

Garrus from Mass Effect

So I got ZBrush4 last night, and decided to play around with it. This is what i got 4 hours later. This is Garrus from Mass Effect, with out any face paint.

Sunday, August 29, 2010

HellDiver Gun

So this is more of a WIP post. This is a weapon that i am working on right now for one character. This gun only has the diffuse map on it, normal and spec will be coming soon. The origenal concept of the weapon and character belong too StTheo (http://sttheo.deviantart.com/gallery/#/d2onuxq).

Sunday, July 25, 2010

Bungie Assault Rifle

Well my Bungie fiver is back. This time I decided to remake the assault rifle. Made it in 3D Studio Max as always. The final model has 2549 polygons, i will try to import it in to Unreal 3 to see how it will look in a game engine.

Hopefully i will be able to work for them one day.