Showing posts with label art. Show all posts
Showing posts with label art. Show all posts
Monday, December 3, 2012
HellDiver near the end!
Thursday, November 8, 2012
My lunch time doodle today. I am trying to improve and get better with traditional art. Plus I have been Scott Robertson fan for a while now, and would love to be as good as he is.
Labels:
2d,
art,
car,
concept,
concept car,
fan art,
Robertson,
Scott,
traditional
Saturday, August 20, 2011
HellDiver Part 2
I am still working on the HellDiver project that i started a while back (original idea StTheo). Due to school and work there has been barely any progress on it but i would really like to finish it.
This is the look of the overall armor that i have so fat. Need to add a lot more details to it.
This is the suet that is under all of the main body armor.
This is the look of the overall armor that i have so fat. Need to add a lot more details to it.
This is the suet that is under all of the main body armor.
Sunday, May 29, 2011
Flying cars!
Labels:
3d studio max,
Angels,
armored personnel carrier,
art,
car,
environment,
Fall,
First,
game,
game model,
games,
gtr,
Planetstorm,
sport,
super car,
udk,
unreal,
Vehicle,
vehicles
Thursday, March 17, 2011
Tuesday, March 1, 2011
Planetstorms environment art
Friday, February 18, 2011
Garrus from Mass Effect
So I got ZBrush4 last night, and decided to play around with it. This is what i got 4 hours later. This is Garrus from Mass Effect, with out any face paint.
Wednesday, July 28, 2010
Re-drawing Skulls & Daggers
Back in May of 09 I did a bunch of concept drawings for Skulls & Daggers. Last night I desided to redraw them and maby even paint them. This is what I got so far.


Thursday, June 10, 2010
Skin Rash

Skin Rash, A concept art for a tank looking thing that i drew up one day. This Vehicle is used for crowed control, other variants of it may come soon.
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