Monday, December 3, 2012
HellDiver near the end!
Thursday, November 8, 2012
My lunch time doodle today. I am trying to improve and get better with traditional art. Plus I have been Scott Robertson fan for a while now, and would love to be as good as he is.
Labels:
2d,
art,
car,
concept,
concept car,
fan art,
Robertson,
Scott,
traditional
Wednesday, October 24, 2012
A female character that I am also working on at the moment for a small animation, looking to finish the design, get it in to low poly and rig it. WIP. 3D Studio Max and ZBrush.
Low Poly Space Ship
This is a low poly space ship that I worked on for a game that I am working on the side. 378 Polys. Final version will be in Unity
Labels:
3d,
3d studio max,
game,
game model,
ship,
space,
space ship,
texture,
unity,
Vehicle
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