![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHRUIyVhbRbKdh5ZKXJVWiPG47hD_C2ilB5UQFsPwsT-yq0Nm12R5WuOsEkgYOFcLvRamXXOgFRMigttmzawRsroRETZyXizW4_fZ4HwKzO54FA8rzREs9B7cxfIDY6Np7HTT7ytr9kec/s320/T_Con_Redo_03.jpg)
Saturday, July 31, 2010
Re-drawing Skulls & Daggers page 3
3 out of 5 is done....sort off, i really thik that i will end up painting all of them too. Color would really do them some good.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHRUIyVhbRbKdh5ZKXJVWiPG47hD_C2ilB5UQFsPwsT-yq0Nm12R5WuOsEkgYOFcLvRamXXOgFRMigttmzawRsroRETZyXizW4_fZ4HwKzO54FA8rzREs9B7cxfIDY6Np7HTT7ytr9kec/s320/T_Con_Redo_03.jpg)
Wednesday, July 28, 2010
Re-drawing Skulls & Daggers
Back in May of 09 I did a bunch of concept drawings for Skulls & Daggers. Last night I desided to redraw them and maby even paint them. This is what I got so far.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX_-4jy3zvkg09RjKrFN1DopGEWaLDwe5-DHylCpcSMMtSacv7DzuJ40PR_9ryGjj515C6Cjh1G41382NHNrJivXBmspM-m-UOdD106v9vxsS5wZhajH_MPlNWvA6R89-5ybX37XGJ9ro/s320/T_Con_Redo_01.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX_-4jy3zvkg09RjKrFN1DopGEWaLDwe5-DHylCpcSMMtSacv7DzuJ40PR_9ryGjj515C6Cjh1G41382NHNrJivXBmspM-m-UOdD106v9vxsS5wZhajH_MPlNWvA6R89-5ybX37XGJ9ro/s320/T_Con_Redo_01.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK2b7GZ6OKzj1dMLiBOOcetcpRjoZ2YW1UEviSfEek2_I5f34pXS7AijJSezOWLIu1i0DfHJrRfmIbOmF69I1PSOKeaZvsV6awsjMg2BJj7pNojYh_9pYOyI8gwHIv_ONlgP-yT4V8ZZY/s320/T_Con_Redo_02.jpg)
Sunday, July 25, 2010
Dark Draenei
Here is another little thing that i been working on with my friend Mike(or better known as http://thechaoticknight.deviantart.com/). This is a character that he drew a concept up for. He is suppose to be a new race for World of Warcraft.
This character was completely modeled in Maya, textured in Photoshop, and the final render was made in 3D Studio Max. I will get him in too Unreal 3 engine in a day or two, just too see how he will look. Total polys; 1808
I have another character that i am working on for Mike, hopefully i will be able to finish him soon.
This character was completely modeled in Maya, textured in Photoshop, and the final render was made in 3D Studio Max. I will get him in too Unreal 3 engine in a day or two, just too see how he will look. Total polys; 1808
I have another character that i am working on for Mike, hopefully i will be able to finish him soon.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvhEtCVM6eLriqqOzs9me_64nc8ptygNt5v8w8Y7nbT3B6Sfa-iQ8dyx5EBrgZkctCt4nbgo_fyI60YpAuVkrK0gmmrDqHXCbySKSQYL_A5pvBhdxQ6G7mSURM1XZMvpHy3r6p6rLzkfE/s320/15765f6b7949036d32035abf1c2e4515-d2uvv7a.jpg)
Bungie Assault Rifle
Well my Bungie fiver is back. This time I decided to remake the assault rifle. Made it in 3D Studio Max as always. The final model has 2549 polygons, i will try to import it in to Unreal 3 to see how it will look in a game engine.
Hopefully i will be able to work for them one day.
Hopefully i will be able to work for them one day.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8J0LHC_2DPDTabZNyyuiltk9ahpcF3i9ArpeeP5F9FFbtx5BUgqL88CE8KkWAzpGC4F-8ODsvwEcaMrTN_HJQM0Ae4SlDh53ZvgOqVPRd-NiWHBSn5gv7xIouGGJb7P18OIjoLhv93e4/s320/HaloReach_AR_18_072510.jpg)
Labels:
1,
2,
3,
3d,
3d studio max,
assault rifle,
bungie,
game model,
gun,
halo,
mod,
odst,
photoshop,
reach,
weapon
Friday, July 16, 2010
A man with a built proof vest
Wednesday, July 7, 2010
Nissan GTR
Two days ago i stumbled upon this little model that i did for one on my classes semester or two ago. It is a Nissan GTR 2010 model with a small body kit that i kind of bashed up. After a whole day of playing with VRay lighting and materials this is the re-rendered image that i got.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2lQX_8jXaU_65KJgT7XyYMKczWOKlnklFeRm7OyCaRLj32fB9D7Nb_zM4PCZxp7-7ocsXRM07gATOhspyl1KSMVoQbvLnj4CdR-6t0tbSykKXEWlJZGwcgAYrrsTw_jlKGrz5AG1a8hY/s320/Nissan_GTR_02_by_KonstantinL.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2lQX_8jXaU_65KJgT7XyYMKczWOKlnklFeRm7OyCaRLj32fB9D7Nb_zM4PCZxp7-7ocsXRM07gATOhspyl1KSMVoQbvLnj4CdR-6t0tbSykKXEWlJZGwcgAYrrsTw_jlKGrz5AG1a8hY/s320/Nissan_GTR_02_by_KonstantinL.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6qp-yM_ACrE7VFMGpgm5kMDCkVX4nm3G5AVdyFeBw4473NA8HabVAqia7E1U7Vpv07I4QeDzDZXsovNpKdUkhZpqmh_SuDIyvJsjjQhheCPcFBa8_h9SdY6-GD4ZcGjmRHwiQEmtIETU/s320/Nissan_GTR_by_KonstantinL.jpg)
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